Ultima/Dissertation

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Contents

Tasks

Required

  1. Genetic Algorithm model of the game agent solutions.
    1. The behaviour of the game agents should be encoded in an object array which is acted upon by the GA.
    2. Each "gene" object will have an integer value attribute which is specific to its action() method, the action will be aplied directly to the game agent object or in the case of a symbiotic partner, to its parent agent.
  2. Game world and rules.
    1. A 2D gameworld needs to be represented for the game and user agents to interact.
  3. Visualisation of the game for the user to see whats going on.
    1. Each game agent should have colour and shape specific to what genes it's carrying

Nice Extensions

Genes

This set of genes will be the basic logical blocks of the game agent's behaviour.